* Package: games-fps/yamagi-quake2-7.41 * Repository: gentoo * Maintainer: alexander@tsoy.me proxy-maint@gentoo.org,games@gentoo.org * USE: abi_x86_64 amd64 client elibc_glibc kernel_linux opengl userland_GNU * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox >>> Unpacking source... >>> Unpacking quake2-7.41.tar.xz to /var/tmp/portage/games-fps/yamagi-quake2-7.41/work >>> Source unpacked in /var/tmp/portage/games-fps/yamagi-quake2-7.41/work >>> Preparing source in /var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41 ... * Applying yamagi-quake2-respect-flags.patch ... patching file Makefile Hunk #1 succeeded at 132 with fuzz 2 (offset -33 lines). Hunk #2 succeeded at 245 with fuzz 1 (offset -18 lines). [ ok ] >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41 ... >>> Source configured. >>> Compiling source in /var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41 ... make -j1 VERBOSE=1 WITH_SYSTEMWIDE=yes WITH_SYSTEMDIR=/usr/share/games/quake2 WITH_OPENAL=no config Build configuration ============================ WITH_OPENAL = no WITH_SYSTEMWIDE = yes WITH_SYSTEMDIR = /usr/share/games/quake2 ============================ make -j1 VERBOSE=1 WITH_SYSTEMWIDE=yes WITH_SYSTEMDIR=/usr/share/games/quake2 WITH_OPENAL=no game client ref_gl1 ref_gl3 ===> Building baseq2/game.so mkdir -p release/baseq2 make release/baseq2/game.so make[1]: Entering directory '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' ===> CC src/common/shared/flash.c mkdir -p build/baseq2/src/common/shared cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/common/shared/flash.o src/common/shared/flash.c ===> CC src/common/shared/rand.c mkdir -p build/baseq2/src/common/shared cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/common/shared/rand.o src/common/shared/rand.c ===> CC src/common/shared/shared.c mkdir -p build/baseq2/src/common/shared cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/common/shared/shared.o src/common/shared/shared.c ===> CC src/game/g_ai.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_ai.o src/game/g_ai.c ===> CC src/game/g_chase.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_chase.o src/game/g_chase.c ===> CC src/game/g_cmds.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_cmds.o src/game/g_cmds.c ===> CC src/game/g_combat.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_combat.o src/game/g_combat.c ===> CC src/game/g_func.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_func.o src/game/g_func.c ===> CC src/game/g_items.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_items.o src/game/g_items.c ===> CC src/game/g_main.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_main.o src/game/g_main.c ===> CC src/game/g_misc.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_misc.o src/game/g_misc.c ===> CC src/game/g_monster.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_monster.o src/game/g_monster.c ===> CC src/game/g_phys.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_phys.o src/game/g_phys.c ===> CC src/game/g_spawn.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_spawn.o src/game/g_spawn.c ===> CC src/game/g_svcmds.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_svcmds.o src/game/g_svcmds.c ===> CC src/game/g_target.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_target.o src/game/g_target.c ===> CC src/game/g_trigger.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_trigger.o src/game/g_trigger.c ===> CC src/game/g_turret.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_turret.o src/game/g_turret.c ===> CC src/game/g_utils.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_utils.o src/game/g_utils.c ===> CC src/game/g_weapon.c mkdir -p build/baseq2/src/game cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_weapon.o src/game/g_weapon.c ===> CC src/game/monster/berserker/berserker.c mkdir -p build/baseq2/src/game/monster/berserker cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/berserker/berserker.o src/game/monster/berserker/berserker.c ===> CC src/game/monster/boss2/boss2.c mkdir -p build/baseq2/src/game/monster/boss2 cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss2/boss2.o src/game/monster/boss2/boss2.c ===> CC src/game/monster/boss3/boss3.c mkdir -p build/baseq2/src/game/monster/boss3 cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss3/boss3.o src/game/monster/boss3/boss3.c ===> CC src/game/monster/boss3/boss31.c mkdir -p build/baseq2/src/game/monster/boss3 cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss3/boss31.o src/game/monster/boss3/boss31.c ===> CC src/game/monster/boss3/boss32.c mkdir -p build/baseq2/src/game/monster/boss3 cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss3/boss32.o src/game/monster/boss3/boss32.c ===> CC src/game/monster/brain/brain.c mkdir -p build/baseq2/src/game/monster/brain cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/brain/brain.o src/game/monster/brain/brain.c ===> CC src/game/monster/chick/chick.c mkdir -p build/baseq2/src/game/monster/chick cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/chick/chick.o src/game/monster/chick/chick.c ===> CC src/game/monster/flipper/flipper.c mkdir -p build/baseq2/src/game/monster/flipper cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/flipper/flipper.o src/game/monster/flipper/flipper.c ===> CC src/game/monster/float/float.c mkdir -p build/baseq2/src/game/monster/float cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/float/float.o src/game/monster/float/float.c ===> CC src/game/monster/flyer/flyer.c mkdir -p build/baseq2/src/game/monster/flyer cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/flyer/flyer.o src/game/monster/flyer/flyer.c ===> CC src/game/monster/gladiator/gladiator.c mkdir -p build/baseq2/src/game/monster/gladiator cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/gladiator/gladiator.o src/game/monster/gladiator/gladiator.c ===> CC src/game/monster/gunner/gunner.c mkdir -p build/baseq2/src/game/monster/gunner cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/gunner/gunner.o src/game/monster/gunner/gunner.c ===> CC src/game/monster/hover/hover.c mkdir -p build/baseq2/src/game/monster/hover cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/hover/hover.o src/game/monster/hover/hover.c ===> CC src/game/monster/infantry/infantry.c mkdir -p build/baseq2/src/game/monster/infantry cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/infantry/infantry.o src/game/monster/infantry/infantry.c ===> CC src/game/monster/insane/insane.c mkdir -p build/baseq2/src/game/monster/insane cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/insane/insane.o src/game/monster/insane/insane.c ===> CC src/game/monster/medic/medic.c mkdir -p build/baseq2/src/game/monster/medic cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/medic/medic.o src/game/monster/medic/medic.c ===> CC src/game/monster/misc/move.c mkdir -p build/baseq2/src/game/monster/misc cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/misc/move.o src/game/monster/misc/move.c ===> CC src/game/monster/mutant/mutant.c mkdir -p build/baseq2/src/game/monster/mutant cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/mutant/mutant.o src/game/monster/mutant/mutant.c ===> CC src/game/monster/parasite/parasite.c mkdir -p build/baseq2/src/game/monster/parasite cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/parasite/parasite.o src/game/monster/parasite/parasite.c ===> CC src/game/monster/soldier/soldier.c mkdir -p build/baseq2/src/game/monster/soldier cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/soldier/soldier.o src/game/monster/soldier/soldier.c ===> CC src/game/monster/supertank/supertank.c mkdir -p build/baseq2/src/game/monster/supertank cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/supertank/supertank.o src/game/monster/supertank/supertank.c ===> CC src/game/monster/tank/tank.c mkdir -p build/baseq2/src/game/monster/tank cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/tank/tank.o src/game/monster/tank/tank.c ===> CC src/game/player/client.c mkdir -p build/baseq2/src/game/player cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/client.o src/game/player/client.c ===> CC src/game/player/hud.c mkdir -p build/baseq2/src/game/player cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/hud.o src/game/player/hud.c ===> CC src/game/player/trail.c mkdir -p build/baseq2/src/game/player cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/trail.o src/game/player/trail.c ===> CC src/game/player/view.c mkdir -p build/baseq2/src/game/player cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/view.o src/game/player/view.c ===> CC src/game/player/weapon.c mkdir -p build/baseq2/src/game/player cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/weapon.o src/game/player/weapon.c ===> CC src/game/savegame/savegame.c mkdir -p build/baseq2/src/game/savegame cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/savegame/savegame.o src/game/savegame/savegame.c ===> LD release/baseq2/game.so cc build/baseq2/src/common/shared/flash.o build/baseq2/src/common/shared/rand.o build/baseq2/src/common/shared/shared.o build/baseq2/src/game/g_ai.o build/baseq2/src/game/g_chase.o build/baseq2/src/game/g_cmds.o build/baseq2/src/game/g_combat.o build/baseq2/src/game/g_func.o build/baseq2/src/game/g_items.o build/baseq2/src/game/g_main.o build/baseq2/src/game/g_misc.o build/baseq2/src/game/g_monster.o build/baseq2/src/game/g_phys.o build/baseq2/src/game/g_spawn.o build/baseq2/src/game/g_svcmds.o build/baseq2/src/game/g_target.o build/baseq2/src/game/g_trigger.o build/baseq2/src/game/g_turret.o build/baseq2/src/game/g_utils.o build/baseq2/src/game/g_weapon.o build/baseq2/src/game/monster/berserker/berserker.o build/baseq2/src/game/monster/boss2/boss2.o build/baseq2/src/game/monster/boss3/boss3.o build/baseq2/src/game/monster/boss3/boss31.o build/baseq2/src/game/monster/boss3/boss32.o build/baseq2/src/game/monster/brain/brain.o build/baseq2/src/game/monster/chick/chick.o build/baseq2/src/game/monster/flipper/flipper.o build/baseq2/src/game/monster/float/float.o build/baseq2/src/game/monster/flyer/flyer.o build/baseq2/src/game/monster/gladiator/gladiator.o build/baseq2/src/game/monster/gunner/gunner.o build/baseq2/src/game/monster/hover/hover.o build/baseq2/src/game/monster/infantry/infantry.o build/baseq2/src/game/monster/insane/insane.o build/baseq2/src/game/monster/medic/medic.o build/baseq2/src/game/monster/misc/move.o build/baseq2/src/game/monster/mutant/mutant.o build/baseq2/src/game/monster/parasite/parasite.o build/baseq2/src/game/monster/soldier/soldier.o build/baseq2/src/game/monster/supertank/supertank.o build/baseq2/src/game/monster/tank/tank.o build/baseq2/src/game/player/client.o build/baseq2/src/game/player/hud.o build/baseq2/src/game/player/trail.o build/baseq2/src/game/player/view.o build/baseq2/src/game/player/weapon.o build/baseq2/src/game/savegame/savegame.o -Wl,-O1 -Wl,--as-needed -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -shared -o release/baseq2/game.so make[1]: Leaving directory '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' ===> Building quake2 mkdir -p release make release/quake2 make[1]: Entering directory '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' ===> CC src/backends/generic/misc.c mkdir -p build/client/src/backends/generic cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/generic/misc.o src/backends/generic/misc.c ===> CC src/client/cl_cin.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_cin.o src/client/cl_cin.c ===> CC src/client/cl_console.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_console.o src/client/cl_console.c ===> CC src/client/cl_download.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_download.o src/client/cl_download.c ===> CC src/client/cl_effects.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_effects.o src/client/cl_effects.c ===> CC src/client/cl_entities.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_entities.o src/client/cl_entities.c ===> CC src/client/cl_input.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_input.o src/client/cl_input.c ===> CC src/client/cl_inventory.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_inventory.o src/client/cl_inventory.c ===> CC src/client/cl_keyboard.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_keyboard.o src/client/cl_keyboard.c In file included from /usr/include/string.h:494, from src/client/header/client.h:44, from src/client/cl_keyboard.c:30: In function ‘strcpy’, inlined from ‘Key_Console’ at src/client/cl_keyboard.c:433:4, inlined from ‘Key_Console’ at src/client/cl_keyboard.c:295:1: /usr/include/bits/string_fortified.h:90:10: warning: ‘__builtin_stpcpy’ accessing 1 byte at offsets [0, 32768] and [0, 31744] may overlap 1 byte at offset 0 [-Wrestrict] 90 | return __builtin___strcpy_chk (__dest, __src, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function ‘strcpy’, inlined from ‘Key_Console’ at src/client/cl_keyboard.c:406:3, inlined from ‘Key_Console’ at src/client/cl_keyboard.c:295:1: /usr/include/bits/string_fortified.h:90:10: warning: ‘__builtin_stpcpy’ accessing 1 byte at offsets [0, 32768] and [0, 31744] may overlap 1 byte at offset 0 [-Wrestrict] 90 | return __builtin___strcpy_chk (__dest, __src, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function ‘memmove’, inlined from ‘Key_Console’ at src/client/cl_keyboard.c:509:3, inlined from ‘Key_Console’ at src/client/cl_keyboard.c:295:1: /usr/include/bits/string_fortified.h:40:10: warning: ‘__builtin_memmove’ offset [-2147483647, -1] is out of the bounds [0, 32768] of object ‘key_lines’ with type ‘char[32][1024]’ [-Warray-bounds] 40 | return __builtin___memmove_chk (__dest, __src, __len, __bos0 (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/client/cl_keyboard.c: In function ‘Key_Console’: src/client/cl_keyboard.c:38:6: note: ‘key_lines’ declared here 38 | char key_lines[NUM_KEY_LINES][MAXCMDLINE]; | ^~~~~~~~~ ===> CC src/client/cl_lights.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_lights.o src/client/cl_lights.c ===> CC src/client/cl_main.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_main.o src/client/cl_main.c ===> CC src/client/cl_network.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_network.o src/client/cl_network.c ===> CC src/client/cl_parse.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_parse.o src/client/cl_parse.c ===> CC src/client/cl_particles.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_particles.o src/client/cl_particles.c ===> CC src/client/cl_prediction.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_prediction.o src/client/cl_prediction.c ===> CC src/client/cl_screen.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_screen.o src/client/cl_screen.c ===> CC src/client/cl_tempentities.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_tempentities.o src/client/cl_tempentities.c ===> CC src/client/cl_view.c mkdir -p build/client/src/client cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_view.o src/client/cl_view.c ===> CC src/client/curl/download.c mkdir -p build/client/src/client/curl cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/curl/download.o src/client/curl/download.c src/client/curl/download.c:39:23: warning: missing braces around initializer [-Wmissing-braces] 39 | dlquirks_t dlquirks = { .error = false, .filelist = true, .gamedir = '\0' }; | ^ | { } ===> CC src/client/curl/qcurl.c mkdir -p build/client/src/client/curl cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/curl/qcurl.o src/client/curl/qcurl.c ===> CC src/client/input/sdl.c mkdir -p build/client/src/client/input cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/input/sdl.o src/client/input/sdl.c ===> CC src/client/menu/menu.c mkdir -p build/client/src/client/menu cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/menu/menu.o src/client/menu/menu.c ===> CC src/client/menu/qmenu.c mkdir -p build/client/src/client/menu cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/menu/qmenu.o src/client/menu/qmenu.c ===> CC src/client/menu/videomenu.c mkdir -p build/client/src/client/menu cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/menu/videomenu.o src/client/menu/videomenu.c ===> CC src/client/sound/sdl.c mkdir -p build/client/src/client/sound cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/sdl.o src/client/sound/sdl.c ===> CC src/client/sound/ogg.c mkdir -p build/client/src/client/sound cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/ogg.o src/client/sound/ogg.c In file included from src/client/sound/ogg.c:41: src/client/sound/header/stb_vorbis.h: In function ‘decode_residue’: src/client/sound/header/stb_vorbis.h:887:41: warning: statement with no effect [-Wunused-value] 887 | #define temp_free(f,p) 0 | ^ src/client/sound/header/stb_vorbis.h:2262:4: note: in expansion of macro ‘temp_free’ 2262 | temp_free(f,part_classdata); | ^~~~~~~~~ src/client/sound/header/stb_vorbis.h: In function ‘inverse_mdct’: src/client/sound/header/stb_vorbis.h:887:41: warning: statement with no effect [-Wunused-value] 887 | #define temp_free(f,p) 0 | ^ src/client/sound/header/stb_vorbis.h:2911:4: note: in expansion of macro ‘temp_free’ 2911 | temp_free(f,buf2); | ^~~~~~~~~ In file included from src/client/sound/ogg.c:41: src/client/sound/header/stb_vorbis.h: In function ‘start_decoder.part.0’: src/client/sound/header/stb_vorbis.h:3926:32: warning: ‘hi’ may be used uninitialized in this function [-Wmaybe-uninitialized] 3926 | g->neighbors[j][1] = hi; | ~~~~~~~~~~~~~~~~~~~^~~~ src/client/sound/header/stb_vorbis.h:3925:32: warning: ‘low’ may be used uninitialized in this function [-Wmaybe-uninitialized] 3925 | g->neighbors[j][0] = low; | ~~~~~~~~~~~~~~~~~~~^~~~~ src/client/sound/header/stb_vorbis.h: In function ‘stb_vorbis_seek_frame’: src/client/sound/header/stb_vorbis.h:4654:23: warning: ‘offset’ may be used uninitialized in this function [-Wmaybe-uninitialized] 4654 | offset += error * 2; | ~~~~~~~^~~~~~~~~~~~ src/client/sound/header/stb_vorbis.h:4601:11: note: ‘offset’ was declared here 4601 | double offset, bytes_per_sample; | ^~~~~~ src/client/sound/header/stb_vorbis.h:4651:23: warning: ‘bytes_per_sample’ may be used uninitialized in this function [-Wmaybe-uninitialized] 4651 | double error = ((double) sample_number - mid.last_decoded_sample) * bytes_per_sample; | ^~~~~ src/client/sound/header/stb_vorbis.h:4601:19: note: ‘bytes_per_sample’ was declared here 4601 | double offset, bytes_per_sample; | ^~~~~~~~~~~~~~~~ ===> CC src/client/sound/openal.c mkdir -p build/client/src/client/sound cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/openal.o src/client/sound/openal.c ===> CC src/client/sound/qal.c mkdir -p build/client/src/client/sound cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/qal.o src/client/sound/qal.c ===> CC src/client/sound/sound.c mkdir -p build/client/src/client/sound cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/sound.o src/client/sound/sound.c ===> CC src/client/sound/wave.c mkdir -p build/client/src/client/sound cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/wave.o src/client/sound/wave.c ===> CC src/client/vid/glimp_sdl.c mkdir -p build/client/src/client/vid cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/vid/glimp_sdl.o src/client/vid/glimp_sdl.c ===> CC src/client/vid/vid.c mkdir -p build/client/src/client/vid cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/vid/vid.o src/client/vid/vid.c ===> CC src/common/argproc.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/argproc.o src/common/argproc.c ===> CC src/common/clientserver.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/clientserver.o src/common/clientserver.c ===> CC src/common/collision.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/collision.o src/common/collision.c ===> CC src/common/crc.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/crc.o src/common/crc.c ===> CC src/common/cmdparser.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/cmdparser.o src/common/cmdparser.c ===> CC src/common/cvar.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/cvar.o src/common/cvar.c ===> CC src/common/filesystem.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/filesystem.o src/common/filesystem.c ===> CC src/common/glob.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/glob.o src/common/glob.c ===> CC src/common/md4.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/md4.o src/common/md4.c ===> CC src/common/movemsg.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/movemsg.o src/common/movemsg.c ===> CC src/common/frame.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/frame.o src/common/frame.c ===> CC src/common/netchan.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/netchan.o src/common/netchan.c ===> CC src/common/pmove.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/pmove.o src/common/pmove.c ===> CC src/common/szone.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/szone.o src/common/szone.c ===> CC src/common/zone.c mkdir -p build/client/src/common cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/zone.o src/common/zone.c ===> CC src/common/shared/flash.c mkdir -p build/client/src/common/shared cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/shared/flash.o src/common/shared/flash.c ===> CC src/common/shared/rand.c mkdir -p build/client/src/common/shared cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/shared/rand.o src/common/shared/rand.c ===> CC src/common/shared/shared.c mkdir -p build/client/src/common/shared cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/shared/shared.o src/common/shared/shared.c ===> CC src/common/unzip/ioapi.c mkdir -p build/client/src/common/unzip cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/unzip/ioapi.o src/common/unzip/ioapi.c ===> CC src/common/unzip/miniz.c mkdir -p build/client/src/common/unzip cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/unzip/miniz.o src/common/unzip/miniz.c src/common/unzip/miniz.c:3030:9: note: #pragma message: Using fopen, ftello, fseeko, stat() etc. path for file I/O - this path may not support large files. 3030 | #pragma message("Using fopen, ftello, fseeko, stat() etc. path for file I/O - this path may not support large files.") | ^~~~~~~ ===> CC src/common/unzip/unzip.c mkdir -p build/client/src/common/unzip cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/unzip/unzip.o src/common/unzip/unzip.c ===> CC src/server/sv_cmd.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_cmd.o src/server/sv_cmd.c ===> CC src/server/sv_conless.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_conless.o src/server/sv_conless.c ===> CC src/server/sv_entities.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_entities.o src/server/sv_entities.c ===> CC src/server/sv_game.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_game.o src/server/sv_game.c ===> CC src/server/sv_init.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_init.o src/server/sv_init.c ===> CC src/server/sv_main.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_main.o src/server/sv_main.c ===> CC src/server/sv_save.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_save.o src/server/sv_save.c ===> CC src/server/sv_send.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_send.o src/server/sv_send.c ===> CC src/server/sv_user.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_user.o src/server/sv_user.c ===> CC src/server/sv_world.c mkdir -p build/client/src/server cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_world.o src/server/sv_world.c ===> CC src/backends/unix/main.c mkdir -p build/client/src/backends/unix cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/main.o src/backends/unix/main.c ===> CC src/backends/unix/network.c mkdir -p build/client/src/backends/unix cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/network.o src/backends/unix/network.c ===> CC src/backends/unix/signalhandler.c mkdir -p build/client/src/backends/unix cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/signalhandler.o src/backends/unix/signalhandler.c ===> CC src/backends/unix/system.c mkdir -p build/client/src/backends/unix cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/system.o src/backends/unix/system.c ===> CC src/backends/unix/shared/hunk.c mkdir -p build/client/src/backends/unix/shared cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/shared/hunk.o src/backends/unix/shared/hunk.c ===> LD release/quake2 cc build/client/src/backends/generic/misc.o build/client/src/client/cl_cin.o build/client/src/client/cl_console.o build/client/src/client/cl_download.o build/client/src/client/cl_effects.o build/client/src/client/cl_entities.o build/client/src/client/cl_input.o build/client/src/client/cl_inventory.o build/client/src/client/cl_keyboard.o build/client/src/client/cl_lights.o build/client/src/client/cl_main.o build/client/src/client/cl_network.o build/client/src/client/cl_parse.o build/client/src/client/cl_particles.o build/client/src/client/cl_prediction.o build/client/src/client/cl_screen.o build/client/src/client/cl_tempentities.o build/client/src/client/cl_view.o build/client/src/client/curl/download.o build/client/src/client/curl/qcurl.o build/client/src/client/input/sdl.o build/client/src/client/menu/menu.o build/client/src/client/menu/qmenu.o build/client/src/client/menu/videomenu.o build/client/src/client/sound/sdl.o build/client/src/client/sound/ogg.o build/client/src/client/sound/openal.o build/client/src/client/sound/qal.o build/client/src/client/sound/sound.o build/client/src/client/sound/wave.o build/client/src/client/vid/glimp_sdl.o build/client/src/client/vid/vid.o build/client/src/common/argproc.o build/client/src/common/clientserver.o build/client/src/common/collision.o build/client/src/common/crc.o build/client/src/common/cmdparser.o build/client/src/common/cvar.o build/client/src/common/filesystem.o build/client/src/common/glob.o build/client/src/common/md4.o build/client/src/common/movemsg.o build/client/src/common/frame.o build/client/src/common/netchan.o build/client/src/common/pmove.o build/client/src/common/szone.o build/client/src/common/zone.o build/client/src/common/shared/flash.o build/client/src/common/shared/rand.o build/client/src/common/shared/shared.o build/client/src/common/unzip/ioapi.o build/client/src/common/unzip/miniz.o build/client/src/common/unzip/unzip.o build/client/src/server/sv_cmd.o build/client/src/server/sv_conless.o build/client/src/server/sv_entities.o build/client/src/server/sv_game.o build/client/src/server/sv_init.o build/client/src/server/sv_main.o build/client/src/server/sv_save.o build/client/src/server/sv_send.o build/client/src/server/sv_user.o build/client/src/server/sv_world.o build/client/src/backends/unix/main.o build/client/src/backends/unix/network.o build/client/src/backends/unix/signalhandler.o build/client/src/backends/unix/system.o build/client/src/backends/unix/shared/hunk.o -Wl,-O1 -Wl,--as-needed -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -Wl,-z,origin,-rpath='$ORIGIN/lib' -Wl,-z,origin,-rpath='/usr/share/games/quake2/lib' -L/usr/lib64 -lSDL2 -o release/quake2 /usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x8): multiple definition of `sensitivity'; build/client/src/client/cl_main.o:(.bss+0x9f3a0): first defined here /usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x38): multiple definition of `lookstrafe'; build/client/src/client/cl_main.o:(.bss+0x9f3a8): first defined here /usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x10): multiple definition of `m_yaw'; build/client/src/client/cl_main.o:(.bss+0x9f390): first defined here /usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x28): multiple definition of `m_pitch'; build/client/src/client/cl_main.o:(.bss+0x9f398): first defined here /usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x20): multiple definition of `m_side'; build/client/src/client/cl_main.o:(.bss+0x9f380): first defined here /usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x30): multiple definition of `m_forward'; build/client/src/client/cl_main.o:(.bss+0x9f388): first defined here /usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x40): multiple definition of `freelook'; build/client/src/client/cl_main.o:(.bss+0x9f430): first defined here /usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/vid/vid.o:(.bss+0xf8): multiple definition of `vid_fullscreen'; build/client/src/client/input/sdl.o:(.bss+0x48): first defined here collect2: error: ld returned 1 exit status make[1]: *** [Makefile:949: release/quake2] Error 1 make[1]: Leaving directory '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' make: *** [Makefile:368: client] Error 2 * ERROR: games-fps/yamagi-quake2-7.41::gentoo failed (compile phase): * emake failed * * If you need support, post the output of `emerge --info '=games-fps/yamagi-quake2-7.41::gentoo'`, * the complete build log and the output of `emerge -pqv '=games-fps/yamagi-quake2-7.41::gentoo'`. * The complete build log is located at '/var/log/portage/games-fps:yamagi-quake2-7.41:20200208-045133.log'. * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-fps/yamagi-quake2-7.41/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-fps/yamagi-quake2-7.41/temp/environment'. * Working directory: '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' * S: '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41'